Seashore bubbles...?

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Seashore bubbles...? Empty Seashore bubbles...?

Post by Mastersketzzz on Mon May 11, 2009 2:42 pm

I'm just wondering na baka me makatulong po, regarding foam or bubbles issues in between the sea and the seashore kung pano po ito ginagawa sa animation, yung tipong pagsalpok po ng tubig sa dalamapasigan eh me bula pong maccreate... TIA... God Bless po sa lahat....

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Post by v_wrangler on Mon May 11, 2009 5:17 pm

Mastersketzzz wrote:I'm just wondering na baka me makatulong po, regarding foam or bubbles issues in between the sea and the seashore kung pano po ito ginagawa sa animation, yung tipong pagsalpok po ng tubig sa dalamapasigan eh me bula pong maccreate... TIA... God Bless po sa lahat....

depending on where the camera might be positioned, it could be done via materials, fluid simulations or particles.
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Post by viTAMINs on Mon May 11, 2009 8:35 pm

yep...as what v_wrangler said, it depends on your position....if your doing aerials and high altitude animations or fast camera runs, then a animated opacity maps is somehow a good approach. But if you are going to be on the shore or focusing on the shoreline...den a fluid simulation or particles might do the job
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Post by Mastersketzzz on Wed May 13, 2009 3:28 pm

thank you very much po mga masters... il check on that.... God Bless both of you....

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Post by rockgem on Sat May 16, 2009 7:09 am

Peter Draper the author of "Deconstructing the Elements" made a tutorial about this a few years ago.

Perfect Stormy Wave

Stormy sea motion

he also included max files with the tutorials and could be worth checking.

I also remember doing a tutorial in 3ds max 7 where a speedboat collides with the ocean waves and everytime they collide a mist "super spray" would emit from the bottom of the boat. I think the same concept applies here.

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Post by render master on Sat May 16, 2009 7:19 am

i go with particles...

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